Gearbox has announced the Tiny Tina’s Wonderlands update 1.0.2.0c patch notes for you to gawk at, which comes with a number of changes to classes as well as the latest batch of weekly rotations. Check out full details below.
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Weekly Rotations:
- Activated the In-Game Mini Event (from May 5 to May 19 at 9:00 AM PT): Supreme Savings
- Vending Machines and SDUs are half price this week, along with Mission Items having a higher chance at being the item of the day!
Change Notes:
- Tore down unintended collision in Tangledrift
- Bonuses from Smart Armor would occasionally be lost when in Save Your Soul or during level transitions
Class Adjustments:
- Stabbomancer:
- Increased Ethereal Blade to deal 150% of the Fatemaker’s Melee Weapon damage instead of 100%
- Ghost Blade Weapon Damage increased by +10%
- Clawbringer:
- Awe Critical Hit Chance is now 13% per point instead of 11%
- Awe Critical Hit Damage is 7% per point instead of 5%
- Dragon Aura Elemental Damage now 5% instead of 4%
- Oath of Thunder deals 6% bonus melee damage per point instead of 5%
- Firebolt: Gun damage is now 10% per point instead of 8%
Gear Adjustments:
- Warped Paradigm:
- Adjusted Warped Paradigm’s stat conversion from 50% to 35%
Shotguns:
- Torgue (Manufacturer)
- Increased all Torgue gun manufacturer Damage Scaling by 17.6%
- Hawkin’s Wrath
- Increased Fire Rate by 75%
- Increased Damage Scaling by 10%
- Swordsplosion
- Swordsplosion now spawns with at least one Foregrip part. This will not affect current versions of the weapon.
- Increased Swordsplosion projectile speed by 150%
- Increased Swordsplosion’s Fire Rate by 194%
- Increased Swordsplosion’s Damage Scaling by 14%
- Reign of Arrows
- Adjusted Reign of Arrows area damage tick time from 0.2 seconds to 0.25 seconds
- Crossblade
- Increased Crossblade weapon Status Effect Chance by 100%. Note: Each Crossblade blade always has a chance to apply its damage over time
- Die-Vergent (Coiled Captors)
- Increased Die-Vergent Damage scaling by 20%