Ubisoft has lifted the wraps off the Prince of Persia: The Lost Crown update 1.0.1 patch notes for you to digest, which implements a number of improvements for areas including audio, gameplay, user interface and more. The game is out today, so make sure you download this when you fire it up.
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Quick Overview
- Finetuned the balance when fighting some bosses and enemies.
- Improved Guided Mode experience.
- Refreshed Audio Mix.
- Refined Trophy Names, Icons and Description on Sony & Microsoft consoles.
- 120 fps support for Xbox Series X.
- Polished and various improvements to the user interface.
- General bug fixes.
Details
GRAPHICS, ANIMATIONS, AND PERFORMANCE
- Improved performance on the map when zoomed out entirely.
- Improved performance in a few parts of the world.
- Xbox Series support for 120 FPS added.
AUDIO
Addressed:
- Improvement of audio volumes and mastering in some sections of the game.
- Various minor improvements on some enemy attack sound effects.
- Possible case of missing audio after entering the Old Royal Road following the cinematic.
- Music tracks occasionally stopped playing during some boss fights.
USER INTERFACE & MAP
Addressed:
- Adjusted Amulet icon size in the HUD.
- Modified Healing potion visual in the tutorial pop-up.
- Occasional overlapping of notifications with game UI elements or the menu.
- Slight inaccuracy when uncovering the map on some parts of the map.
- Game cannot be paused while interacting with some lore steles.
- Rare case of re-fogging cleared sections of the map after training with Artaban.
- Some instances where Sargon’s marker on the map was not accurately positioned.
GAMEPLAY
Addressed:
- Mystery chest in Sacred Archives not opening in some occasions.
- Accepting a side quest resetting the main quest hint progression of Fariba.
- The “Retry”-feature wasn’t available in fights with Erlik, the Undead Prisoner and Giant Crab.
- Not receiving a reward after beating Giant Crab or Kiana in some special cases.
- King boss not dropping a full Soma flower when killing him during a certain attack.
- Unclear indication of how to locate Kiana at the Soma entrance when using guided mode.
- Incidents where Sargon could get stuck after receiving Clairvoyance close to the first Wak-Wak tree.
- Sargon getting stuck after opening a mystery chest in Tower of Silence.
BALANCING
- Enemy HP in Story Mode was reworked.
- Damage and spawn time of Kiana’s clones were modified.
- Damage of enemies in The Depth were lowered.
- Hitboxes and damage of some attacks from bosses have been adjusted – including attacks from Jahandar and 2 other bosses
- The cooldown of some Athra Surges was adjusted.
- The values of some amulets were adapted.
WORLD
Addressed:
- Gameplay camera doesn’t properly center on the action in a handful of locations.
- Camera bug after using the fast travel in Raging Sea.
- Using a zone ability while a certain Bossteleports offsets the camera.
- Chakram and Teleport ability-combination could occasionally position Sargon outside of the level.
- Sargon getting stuck inside or outside of barriers in some arena sequences.
QUESTS
Addressed:
- Motherly Love – rare case of getting stuck in the boss arena.
- Moon Gatherer – the camera could get stuck when skipping through the dialogue too quickly.
- Lost Warrior Insignia in The Depths could get stuck rendering it not lootable.
- The player can receive the Xerxes coin multiple times from Lost Warriors under specific circumstances.
MISCELLANEOUS
- Adjusted description for difficulty settings and game modes.
- Prices for some items at the shopkeeper have been adjusted.
- Refined Trophy names, icons and description on Sony & Microsoft consoles.
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