Bethesda has today rolled out the Prey day-one patch for PS4 owners, with the update applying a number of improvements and performance tweaks to the Arkhane-developed action-adventure game.
The update weighs in at 1.3GB. Read the full Prey update 1.01 patch notes below, via gadgets.
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Version 1.01
Enemies:
-Phantom corpses will now have proper names if they were NPCs that were turned into phantoms
-Crstoids and cystoid nests now react appropriately to fast-moving objects
-Explosive containers will now explode when thrown at technopaths
-Nightmare will no longer camp objects the player has turned into in front of it
-Operators can no longer occasionally shoot through walls
-AI adjusts for difficulty level more efficiently
-Multiple telepaths in an area no longer chain attacks on the player
Weapons:
-Touching placed grenades while mimicked will no longer cause them to explode
-Boltcaster can no longer cause zero-damage critical hits
-Nullwave Transmitter now works on Apex tendrils
Game:
-Hacking mini game will now properly display what object is being hacked in the UI
-Players can now split stacks when looking at container inventories
-Various fixes to behaviours when player mimics an operator
-Localised versions of the game now support switching VO to English
-Killing Mikhail with the Q-Beam now only counts as one human killed
-Quickload loads the most recent save of any type, not just auto-save
-Addressed several framerate bugs
-Addressed several save/load bugs
-Several crash fixes
-Various mission and objective marker fixes
-Various localised text and audio fixes
-Various SFX fixes
-Various VFX fixes
Prey is due for release on May 5, 2017 for PS4, PC, and Xbox One. The game’s origins can be traced back to the announcement of Prey 2 back in 2006, which back then was under development at 3D Realms. However, five years later, Bethesda confirmed that work had shifted over to Human Head Studios, with the project targeting PS3 and Xbox 360. More turmoil would follow, with a long period of silence resulting in news at E3 2016 that Prey 2 would instead be revamped completely at Arkane Studios.
Source: NeoGAF