The Skate franchise is centered around fluidity; skating around the San Vanelona feels so natural and real. When the developers revealed that players could get off of their boards in Skate 2, the skateboarding masses rejoiced — until the game launched. The mechanic was nearly broken, with skaters handling more like tanks than humans.
Fresh from the Skate 2 Producer Blog comes word of a ‘Title Update’ which will "improve [the] responsiveness of off-board controls," as well as add custom soundtrack support, a feature much appreciated in this type of game. The update will be available this Monday, March 23. Check out the complete list of changes, fixes, and additions below.
-Improve responsiveness of off-board controls, modified left stick behavior to improve feel of off-board movement
-Eliminate scoring exploit for Hippie Jump 180s in multiplayer Spot Battle
-Eliminate the wipeout exploit with off-board and the Superdude trick
-Fixed mute and stale grab tricks to use proper hand when performed in conjunction with a hand gesture
-Fix the occasionally popping of visual indicators (sign-ups, arrows, etc)
-Added support for custom soundtracks for the PS3
-Face and Body settings will now load properly in saved replays
-Character models will be in high detail when viewing a replay
-Visual indicators (sign-up icons/arrows) are no longer visible in replays and videos
-Remove the confirmation pop-up when retrying a challenge
-Reduce potential for pedestrians to spawn in an active challenge location
-Modified "Can you spell Girl?" challenge so the player starts with the lead
-Remove the 3,2,1 countdown when retrying a film challenge
-All Thrasher challenges unlock properly in the career progression
-When starting an Own the Spot via the Challenge Map, the player’s session marker is automatically set for them
-Updated the online mini-map so skaters appear as the same color indicated in the player HUD
-Improved quality of character images generated for display on skate.reel web profiles
-EXP is no longer awarded for players that don’t attempt a trick during a Ranked game of S.K.A.T.E.
-Modified deathrace intro sequences to eliminate camera clipping
-Online Freeskate Activities (Survival) – Increase the tolerance for ‘skating too slowly’ while in the air
-Online Spot Battle/Hall of Meat – Spectators can again trigger hand gestures during another player’s turn