The game director behind Marathon has explained why developer Bungie decided not to go down the free-to-play route for the upcoming extraction shooter.
Speaking on the Friends Per Second Podcast, Joe Ziegler explained Bungie’s decision to position Marathon as a “premium product,” although right now a price has yet to be announced.
We’re hoping that what we’re showing is exciting enough that someone is going to take the leap with us, but we are also committed to delivering on seasons past this that will continuously offer to evolve the game without an increase to the box price.
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What we’re hoping everyone understands about the game is that we’re focused on committing to making this a game that’s really awesome, and we think that starting point is really strong at this current time. Everyone’s got their own definition of what is the right price.
Ziegler previously revealed in a separate issue that Bungie isn’t ready to invest in proxy chat for Marathon, as it is focussing on creating a safe environment for players. Marathon is launching for PS5, PC, and Xbox Series X/S on September 23, 2025.
[Source – Friends Per Second via VGC]