Ubisoft has deployed the Ghost Recon Breakpoint update 2.02 patch notes for you to digest, which comes with a host of fixes for gameplay, missions, and weapons among other areas. Read up on the latest Ghost Recon Breakpoint patch notes below.
GRB BUG FIXES
- AI Teammates
- Fixed an issue where Fixit was not able to equip CZ 805 Bren Weapon
- Animation
- Fixed an issue where the player would have a rifle animation when using the Assault Class Skill while equipped with a handgun
- Fixed an issue where the player would twitch when reloading a weapon equipped with underbarrels and “Close & Personal” perk activated
- Fixed an issue where Walker’s arm would dislocate when aiming
- Fixed an issue where any Sniper Rifle Scope would move up & down after shooting in crouched position
- Fixed an issue where the player would have an unnatural reloading animation on the VSK-50 when equipped with some underbarrel attachments
- Fixed a broken CQC animation when the player was equipped with a handgun
- Clipping
- Fixed an issue where the Costumes Face would clip with the camera when aiming upwards in prone position
- Fixed an issue where the player’s elbow could clip through the ‘Rolled-up Sleeves Shirt’
- Fixed an issue where the ‘Tactical Vest’, the ‘Blackhawk Omega’ and the ‘Cross Draw Vest’ would clip with several tops
- Fixed an issue where the ‘6B3′, ‘6B5′, ‘Crye AVS – Loaded’, ‘M69 Flak vest’, ‘6B43′, ‘Smersh Mole Chest Rig‘, ‘Russian Defender 2‘, ‘Russian Counter-Terrorism’, ‘Future Soldier Vest’ would clip with the camera while aiming upward in crouch position
- Customization
- Fixed an issue where the ‘Vassili Kropotkine costume’ wouldn’t not match with the 3D preview in customization page and the 3D world
- Fixed an issue where the color modification of Goggles and Headphone of the following issues wouldn’t: ‘Bodark mask A; B; C; D’
- Fixed an issue where every patch with white outlines would have their outlines colored in red tone instead
- Fixed an issue where Walker’s costume appearance would be different from the one in the marketing trailers
- Fixed an issue where Alicia Diaz had no gloves nor strap in game
- Fixed an issue where Back poach of ‘Smersh Mole Vest’ is slightly floating
- Fixed an issue where Fury would lose her tattoo when getting customized
- Gameplay
- When switching from Story mode to Conquest mode, fixed an issue where the Switch Mode’s banner would not disappear
- Fixed an issue where the ‘AK47 Shorty’‘s ironsight would be offset
- Fixed an issue where the ‘Scorpion Evo3′ CQC equipped with the “Build-In Ironsight” would have its crosshair slightly off-center
- Fixed an issue where the MK.3 upgrade wouldn’t be unlocked when conditions were met
- Missions
- In story mode, fixed an issue where Bodark enemies would spawn at ‘Sentinel Corp‘ camp in Cape North province
- In story mode, fixed an issue where Bodark enemies would spawn at ‘Skell Technology’ camp in New Stirling province
- Fixed an issue where the ‘Target Deceased‘ banner wouldn’t pop for clients and appear multiple times for host after completing episode 3 missions
- Fixed an issue where the following investigations couldn’t be completed: ‘What is wonderland? Where is Project Deus located? Does Stone approve of Monroe’s actions?’
- In ‘Guardian Angel’ mission, fixed an issue where the cinematic would not trigger when Cromwell reaches the extraction point
- Fixed an issue where dead bodies would be missing from multiple missions on ASIA & MENA SKU on Xbox 1 and on SIEJ SKU on PS4
- In ‘Nailed to the Ground’ mission, fixed a mission where a PMC caller would be present alongside Bodark Caller in camp Fuel Storage
- In the mission ‘Stealing the beast’, fixed an issue where mission would never fail despite the vehicle being stolen and taken too far away from the player
- Fixed an issue where Conquest collectibles would be displayed as rewards in camp tool tips in story mode
- System
- Fixed an issue where PC players would experience an FPS drop when connecting a PS4 controller
- Ubisoft Connect
- Fixed an issue where the redeemed Ubisoft Connect Rewards were not usable in the same session in which they were unlocked
- UI
- Fixed an issue where the Russian ration’s timer would overlap with vertical line in timer tabs in multiple languages
- In ‘Human trials’ mission, fixed an issue where the subobjectives would overlap in the HUD for polish language
- Fixed an issue where the ‘No-fly zone’ message would not span across the entire width of the screen on 2:19 and above rations
- Fixed an issue where Xbox series X’s players would experience a grainy effect on their screen
- Fixed an issue where ‘Mission completed/failed’ banner would go out of the banner’s bounds in the following languages: Thai, Polish & Russian
- Fixed an issue where the sharpshooter Class Challenge pin was present during the Conquest Overview tutorial and overlapping some text
- World
- Fixed an issue the player would get stuck in various locations
- Fixed an issue where rain splashes above water would not be rendered properly in photo mode
- Weapons
- Fixed an issue where the GRL underbarrel would not be available to use on MK14 Assault & MK14 Assault Brown
- In Gunsmith menu, fixed an issue where MK14 Assault Brown‘s underbarrel attachments wouldn’t be displayed and cause the player to have an unnatural handgrip
- Fixed an issue where the SR3M Scout and SR3M Scout Survival didn’t have a specific silencer.
[Source – Ubisoft]