Announced on the game’s official website by developer Frontier Developments founder, David Braben, all console development for Elite Dangerous: Odyssey will cease, and the game will continue on PC.
The blog post recognized that the launch for Elite Dangerous: Odyssey didn’t go as Frontier would have hoped, and while deliberating on how to move forward, a decision was made to cease all future console development.
Elite Dangerous will remain as it currently is on PS4.
The blog post read, in part:
“It’s no secret that Odyssey’s launch was less than ideal, including the need to split the PC/console player base to focus on a PC-only launch.
Since Odyssey’s release in May 2021, we have worked tirelessly to improve the Odyssey experience on PC, and whilst we have made great progress there is still more to be done.
We have been supporting the pre-Odyssey and post-Odyssey codebases since.
Over the last several months, we have been wrestling with the best way to move forward, and it is with a heavy heart that we have decided to cancel all console development.
We need to be able to move forward with the story of the game, and in order for us to do this we need to focus on a single codebase.
Elite Dangerous will continue on console as it is now together with critical updates, but we will focus on new content updates on PC on the post-Odyssey codebase.
We appreciate this news is not what our console community were hoping for. This was not an easy decision to make, but it is was made with the long-term future of Elite Dangerous in mind.”
Recent updates for Elite Dangerous on PS4 have been in effort to try and fix a lot of the issues players were facing, though it seems that the issues Frontier Developments was running into, it was no longer viable to keep working on the console versions.
Source – [Frontier Developments]