Sledgehammer Games has unleashed the Call of Duty Vanguard update 1.16 patch notes for you to gawk at, which dishes out various fixes for the likes of Ranked, user-interface, and more.
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MULTIPLAYER:
Maps
- Castle
- Addressed an issue where Operators could be invisible during the MVP Voting phase.
Modes
- Search & Destroy
- Bomb timers will now always be shown on the HUD.
- Arms Race
- Improved physics when colliding with a Nebula Crate using the CD12 Transport vehicle.
Weapons
- Combat Shield (Melee)
- Addressed an issue that caused Operator heads to disappear when using a Combat Shield and Akimbo weapons.
Killstreaks
- Glide Bomb (5 Kills)
- Targetting UI elements will no longer persist if a teammate uses a Ball Turret Gunner while the player’s Glide Bomb is active.
Ranked Play
- Addressed an issue that prevented some players from being placed on the CDL Leaderboard after completing their five Skill Evaluation matches.
User Interface & Experience
- Progression is now accurately displayed on the Rank widget in Multiplayer menus.
- Players can now access the Armory while the cross-platform play option is disabled.
- Operators will now showcase the correct Weapon during the countdown of a Free-for-All match.
- Fixed a crash when resuming the game from an idle state on Xbox consoles.
Bundles & Cosmetics
- The Hard Shell Bundle will now grant the correct item for the Typhoon Weapon Charm.
- Addressed an issue that prevented Halima’s face from properly animating during loot previews.
ZOMBIES:
Stability
- Addressed a stability issue where players would be kicked from a match when reviving a player using melee and tactical items only.
- Added stability fixes for crashes that would occur while inspecting the Decimator Shield or Ray Gun. Weapon inspects for both of these items have been enabled.
[Source – Sledgehammer Games]