Pearl Abyss has revealed the extensive list of Black Desert Online update 1.43 patch notes for you to digest, which is now available to download on PS4. This is a massive update, featuring a host of character changes and other additions.
Black Desert Online Update 1.43 Patch Notes
If you don’t fancy reading them all here, then hit up the official site.
Finding specific NPC’s has been a difficulty for some time. We have added an ‘NPC finder’ option that allows you to find specific NPC’s across the map. This could be NPC’s such as ‘Wacky Toshi’ who appears in multiple locations but can sometimes be difficult to track down. To access this function, you will need to add the ‘NPC Finder’ menu to a ring menu slot, and then select it. Once opened, you can select either a generic NPC (i.e Stable Keeper) or scroll down to the search function and type in the name of an NPC. This addition should make it easier to find NPC’s when you need to.
The number of deliveries possible in one day with Imperial Delivery has been changed from 33% of your total contribution points to 50%. This will allow those who engage with the Imperial Delivery systems to fill more orders per day than previously.
As part of our continued efforts to improve performance, we have made a few changes that should alleviate some of the issues that occur when a large number of players are condensed into one place. This change is intended to help modes which have large groups of numbers, and we will be monitoring how these changes perform incredibly carefully.
We have also added another option that will allow adventurers to change characters to the basic appearance of that class in certain situations. To activate this option, you will need to go to settings>Performance and turn the option on. Note, this feature will work differently depending on the device’s performance and the current situation.
The target completion of certain quests has been moved from Schultz Guard to Sausan Garrison. This change is intended to make it slightly easier for weaker characters to be able to progress through quests. We have also modified multiple entries in the simple cooking menu so that incorrect entries are no longer visible.
We have also added new Guild Quests for guilds to enjoy. The following quests have been added:
Quest Name
Size
Objective
Rewards
[Gathering] Guild Supply Mission
Small
Gather Wild Grass x1600
Guild Skill EXP(10,000)
Silver(4,000,000)
Medium
Gather Wild Grass x3200
Guild Skill EXP(15,000)
Silver(7,000,000)
Large
Gather Wild Grass x3600
Gather Silver Azalea x240
Gather Sunrise Herbs x240
Guild Skill EXP(25,000)
Silver(12,000,000)
Extra Large
Gather Wild Grass x5600
Gather Silver Azalea x420
Gather Sunrise Herbs x420
Guild Skill EXP(35,000)
Silver(15,000,000)
[Subjugation] Protect the Villagers
Small
Defeat Forest Ronaros in Tooth Fairy Forest x1000
Guild Skill EXP(30,000)
Silver (8,750,000)
Essence of Fury x1
Medium
Defeat Forest Ronaros in Tooth Fairy Forest x2000
Guild Skill EXP(40,000)
Silver(12,750,000)
Essence of Fury x1
Large
Defeat Forest Ronaros in Tooth Fairy Forest x3000
Guild Skill EXP(75,000)
Silver(16,750,000)
Essence of Fury x1
Extra Large
Defeat Forest Ronaros in Tooth Fairy Forest x4000
Guild Skill EXP(120,000)
Silver(20,000,000)
Essence of Fury x1
Small
Defeat the Ancient civilization Followers in Aakman Temple x1000
Guild Skill EXP(40,000)
Silver(10,500,000)
Essence of Fury x1
Medium
Defeat the Ancient civilization Followers in Aakman Temple x1500
Guild Skill EXP(60,000)
Silver(15,300,000)
Essence of Fury x1
Large
Defeat the Ancient civilization Followers in Aakman Temple x2200
Guild Skill EXP(90,000)
Silver(20,100,000)
Essence of Fury x1
Extra Large
Defeat the Ancient civilization Followers in Aakman Temple x3000
Guild Skill EXP(140,000)
Silver(24,000,000)
Essence of Fury x1
Small
Defeat the Ancient Weapons in Hystria Ruins x700
Guild Skill EXP(40,000)
Silver(10,500,000)
Essence of Fury x1
Medium
Defeat the Ancient Weapons in Hystria Ruins x1050
Guild Skill EXP(60,000)
Silver(15,300,000)
Essence of Fury x1
Large
Defeat the Ancient Weapons in Hystria Ruins x1540
Guild Skill EXP(90,000)
Silver(20,100,000)
Essence of Fury x1
Extra Large
Defeat the Ancient Weapons in Hystria Ruins x2100
Guild Skill EXP(140,000)
Silver(24,000,000)
Essence of Fury x1
Although not all of these are UI, they do relate to the User Experience (UX) and have been listed under this category.
Certain settings have been changed so that they will now upload onto the servers instead of saving solely to the local device storage. This should help correct the issue where only the last characters settings were saved when connecting from multiple devices. After the update, the settings should remain the same for all characters regardless of if you access on multiple devices.
We have also added an option to turn off notifications when items are picked up. This option will remove the notifications that show which items have been picked up by your pets. Although the notifications will not show, you can still see what was picked up in the system message tab, and items will continue to be added to your inventory. To activate this option, you will need to go to Settings>General Settings>Alert.
Other UI Changes
● Fixed an issue where the time remaining to switch back to a character after transporting it was not displayed correctly.
● Fixed an issue where Alchemy Stone settings were reset upon reconnecting to the game.
● Fixed an issue where interacting with the skill Instructor while on a mount other than horses/ donkeys would cause the UI to disappear.
● Fixed an issue where the Dim Magical re-acquisition quests weren’t able to be obtained by Witches.
● Improved the NPC conversation topics by abbreviating/shortening the dialogue options if they are too long.
● Fixed the issue where the Inventory and Storage balance from NPC Repair menu > Equipment window overlapped with the relevant category’s description text.
● The usage effect and descriptions of the following items have been added:
Item Name
Item Effect
Stun Trap, [Guild] Stun Trap
Inflict your enemies with Stun for 10 secs.
Flame Trap, [Guild] Flame Trap
Inflict your enemies with Explosive Damage and De-mount/Knockdown
Venom Trap, [Guild] Venom Trap
Inflict your enemies with Poison Damage -100 per 2 sec. for 20 sec.
Ankle Trap, [Guild] Ankle Trap
Inflict your enemies with Movement Speed -40% for 10 sec.
● The positioning of items in Tranan Underfoe’s (Velia Blacksmith) Inventory has been modified so that Reblath gear is at the top.
This update brings a large amount of balance changes that affect most of the classes. These changes are mostly focussed primarily on improving PvE for many of the classes. Check out how your class will be changed below.
● Apprehend: Added preceding skills to the skill description.
● Heavy Strike III: Added preceding skills to the skill description of the skill.
● Regeneration: PvE damage has been changed as follows
Skill Name
Before
After
Regeneration
Hit Damage 1087% x7
Hit Damage 1250% x7
● Flow: Tempest cooldown has been reduced from 18 to 15 seconds.
● Flow: Tempest – Added a Down Attack effect to the skill.
● Turn-Back Slash: PvE Damage of the first hit has been increased
– The amount of damage dealt when the skill is on cooldown remains unchanged.
● Violation: PvE damage of Violation has been changed as follows
Skill Name
Before
After
Violation I
Spin Hit Damage 696% x8
Chop Hit Damage 800% x4
Spin Hit Damage 745% x8
Chop HIt Damage 856% x4
Violation II
Spin Hit Damage 792% x8
Chop Hit Damage 910% x4
Spin Hit Damage 847% x8
Chop Hit Damage 973% x4
Violation III
Spin Hit Damage 887% x8
Chop Hit Damage 1020% x4
Spin Hit Damage 949% x8
Chop Hit Damage 1091% x4
● Grim Reaper’s Judgment: HP Recovery per hit has been added if the skill uses Shards of Darkness to activate the Grim Reaper Extra Charged hit damage.
● Ground Lifting: A critical hit buff has been added in PvE.
● Ground Lifting: PvE damage has been changed as follows
Skill Name
Before
After
Ground Lifting I
Hit Damage 823% x2
Extra Hit Damage 1175% x3
Hit Damage 1175% x2
Extra Hit Damage 1175% x3
Ground Lifting II
Hit Damage 949% x2
Extra Hit Damage 1355% x3
Hit Damage 1355% x2
Extra Hit Damage 1355% x3
Ground Lifting III
Hit Damage 1093% x2
Extra Hit Damage 1562% x3
Hit Damage 1562% x2
Extra Hit Damage 1562% x3
● Flow: Slugfest: The skills Critical Hit Rate has been increased to 50% for PvE only.
● Flow: Slugfest: Removed the “Stiffness applied to surrounding if final fit doesn’t activate (PvE only)” effect from the skill description.
● Flow: Slugfest: The last hit of the skill will now activate automatically.
● Flow: Slugfest: PvE damage has been changed as follows
Skill Name
Before
After
Flow: Slugfest
Hit Damage 693% x10
Last Hit Damage 832% x3
Hit Damage 1210% x10
Last Hit Damage 1563% x3
●Devastation: Critical Hit rate of the skill has been changed for PvE only
Skill Name
Before
After
Devastation I
10%
20%
Devastation II
13%
30%
Devastation III
16%
40%
Devastation IV
20%
100%
● Flow: Earth Dividing: Text has been changed to easier describe the effects of the skill.
● Bolt wave: Attack range has been increased.
● Jolt Wave: Attack range has been increased.
● Absolute Whiplash: PvE damage has been changed as follows
Skill Name
Before
After
Absolute: Whiplash
Hit Damage 975% x3, Max 6 Hits
Hit Damage 1023% x3, Max 6 Hits
● Leaves Dropping: Increased movement range when using the skill to the left and right.
● Flow: Gust: Increased movement range when using the skill to the left and right.
● Beast Rampage: The following changes have been made to the skill.
– The attack range of the first to third hits of Beast Rampage will now include all surrounding enemies.
– Increase the number of hits by 2, and hit indication will now match the skill actions.
– The Critical Hit Rate of all levels of Beast Rampage is now 50%
– Beast Rampage PvE damage has been changed as follows
Skill Name
Before
After
Beast Rampage I
Hit Damage 391% x7
Additional Hit Damage 633% x3
Hit Damage 696% x3, Max 3 hits
Additional Hit Damage 696% x3
Beast Rampage II
Hit Damage 424% x7
Additional Hit Damage 783% x3
Hit Damage 861% x3, Max 3 hits
Additional Hit Damage 861% x3
Beast Rampage III
Hit Damage 451% x7
Additional Hit Damage 933% x3
Hit Damage 1026% x3, Max 3 hits
Additional Hit Damage 1026% x3
Beast Rampage IV
Hit Damage 488% x7
Additional Hit Damage 1084% x3
Hit Damage 1192% x3, Max 3 hits
Additional Hit Damage 1192% x3
※ Damage dealt while the skill is on cooldown does not increase.
● Garuda: PvE Damage has changed as follows
Skill Name
Before
After
Garuda I
Hit Damage 872% x2
Extra Hit Damage 581% x2
Hit Damage 959% x2
Extra Hit Damage 639% x2
Garuda II
Hit Damage 1071% x2
Extra Hit Damage 714% x2
Hit Damage 1178% x2
Extra Hit Damage 785% x2
Garuda III
Hit Damage 1271% x2
Extra Hit Damage 847% x2
Hit Damage 1397% x2
Extra Hit Damage 931% x2
● Allround Spinner: PvE Damage has changed as follows
Skill Name
Before
After
Allround Spinner I
Hit Damage 484% x7
Extra Hit Damage 484% x4
Hit Damage 726% x7
Extra Hit Damage 726% x4
Allround Spinner II
Hit Damage 537% x7
Extra Hit Damage 537% x4
Hit Damage 805% x7
Extra Hit Damage 805% x4
Allround Spinner III
Hit Damage 602% x7
Extra Hit Damage 602% x4
Hit Damage 903% x7
Extra Hit Damage 903% x4
Allround Spinner IV
Hit Damage 723% x7
Extra Hit Damage 723% x4
Hit Damage 1084% x7
Extra Hit Damage 1084% x4
● Legendary Beast Dance: PvE Damage has changed as follows
Skill Name
Before
After
Legendary Beast Dance I
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 494% x7
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 543% x7
Legendary Beast Dance II
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 608% x7
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 668% x7
Legendary Beast Dance III
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 723% x7
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 795% x7
Legendary Beast Dance IV
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 838% x7
Vermillion Bird, Black Turtle, Azure Dragon, White Tiger.
Hit Damage 921% x7
● Echo Pierce: PvE Damage has changed as follows
Skill Name
Before
After
Echo Pierce I
Frontal Hit Damage 673% x3
Rear Hit Damage 641% x3
Upon Learning Ultimate: Echo Pierce 450% x6
Frontal Hit Damage 706% x3
Rear Hit Damage 673% x3
Upon Learning Ultimate: Echo Pierce 540% x6
Echo Pierce II
Frontal Hit Damage 737% x3
Rear Hit Damage 693% x3
Upon Learning Ultimate: Echo Pierce 459% x6
Frontal Hit Damage 773% x3
Rear Hit Damage 727% x3
Upon Learning Ultimate: Echo Pierce 550% x6
Echo Pierce III
Frontal Hit Damage 801% x3
Rear Hit Damage 745% x3
Upon Learning Ultimate: Echo Pierce 540% x6
Frontal Hit Damage 841% x3
Rear Hit Damage 782% x3
Upon Learning Ultimate: Echo Pierce 648% x6
※ Damage dealt while the skill is on cooldown does not increase.
● Moonlight Strike: PvE Damage has changed as follows
Skill Name
Before
After
Moonlight Strike I
Hit Damage 494% x3
Ht Damage 543% x3
Moonlight Strike II
Hit Damage 602% x3
Hit Damage 662% x3
Moonlight Strike III
Hit Damage 710% x3
Hit Damage 781% x3
● Flow: Full Moon: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Full Moon
Hit Damage 785% x3
Hit Damage 863% x3
● Cloud Stomping: PvE Damage has changed as follows
Skill Name
Before
After
Cloud Stomping
Hit Damage 529% x2
Additional Hit Damage 529% x2, Max 4 Hits
Last Hit Damage 794% x4
Hit Damage 581% x2
Additional Hit Damage 581% x2, Max 4 Hits
Last Hit Damage 873% x4
● Fixed the issue where Forward Guard was not maintained until the end of the skill when Shield Chase III was used to the front, left, or right.
● Equilibrium Break: PvE Damage has changed as follows
Skill Name
Before
After
Equilibrium Break I
Hit Damage 583% x9
Hit Damage 641% x9
Equilibrium Break II
Hit Damage 649% x9
Hit Damage 713% x9
Equilibrium Break III
Hit Damage 714% x9
Hit Damage 785% x9
Equilibrium Break IV
Hit Damage 780% x9
Hit Damage 858% x9
● Detonative Flow: PvE Damage has changed as follows
Skill Name
Before
After
Detonative Flow I
Hit Damage 764% x5
Hit Damage 840% x5
Detonative Flow II
Hit Damage 821% x5
Hit Damage 903% x5
Detonative Flow III
Hit Damage 878% x5
Hit Damage 965% x5
● Fissure Wave: PvE Damage has changed as follows
Skill Name
Before
After
Fissure Wave I
Hit Damage 646% x10
Hit Damage 710% x10
Fissure Wave II
Hit Damage 720% x10
Hit Damage 792% x10
Fissure Wave III
Hit Damage 796% x10
Hit Damage 875% x10
Fissure Wave IV
Hit Damage 871% x10
Hit Damage 958% x10
● Thunder Storm: PvE Damage has changed as follows
Skill Name
Before
After
Thunder Storm I
Hit Damage 564% x6
Hit Damage 620% x6
Thunder Storm II
Hit Damage 746% x6
Hit Damage 820% x6
Thunder Storm III
Hit Damage 926% x6
Hit Damage 1018% x6
● Voltaic Pulse: PvE Damage has changed as follows
Skill Name
Before
After
Voltaic Pulse I
Hit Damage 723% x7
Hit Damage 795% x7
Voltaic Pulse II
Hit Damage 832% x7
Hit Damage 915% x7
Voltaic Pulse III
Hit Damage 941% x7
Hit Damage 1035% x7
Voltaic Pulse IV
Hit Damage 1058% x7
Hit Damage 1163% x7
● Yoke of Ordeal: PvE Damage has changed as follows
Skill Name
Before
After
Yoke of Ordeal I
Hit Damage 543% x12
Hit Damage 570% x12
Yoke of Ordeal II
Hit Damage 722% x12
Hit Damage 758% x12
Yoke of Ordeal III
Hit Damage 901% x12
Hit Damage 946% x12
● Aqua Jail Explosion: PvE Damage has changed as follows
Skill Name
Before
After
Aqua Jail Explosion I
Hit Damage 408% x13
Hit Damage 448% x13
Aqua Jail Explosion II
Hit Damage 469% x13
Hit Damage 515% x13
Aqua Jail Explosion III
Hit Damage 530% x13
Hit Damage 583% x13
Aqua Jail Explosion IV
Hit Damage 591% x13
Hit Damage 650% x13
● Chilling Wave: PvE Damage has changed as follows
Skill Name
Before
After
Chilling Wave I
Hit Damage 543% x12
Hit Damage 570% x12
Chilling Wave II
Hit Damage 722% x12
Hit Damage 758% x12
Chilling Wave III
Hit Damage 901% x12
Hit Damage 946% x12
● Cataclysm: PvE Damage has changed as follows
Skill Name
Before
After
Cataclysm I
Hit Damage 814% x7
Hit Damage 895% x7
Cataclysm II
Hit Damage 957% x7
Hit Damage 1052% x7
Cataclysm III
Hit Damage 1045% x7
Hit Damage 1149% x7
Cataclysm IV
Hit Damage 1240% x7
Hit Damage 1364% x7
● Water Sphere: PvE Damage has changed as follows
Skill Name
Before
After
Water Sphere I
Hit Damage 764% x5
Hit Damage 840% x5
Water Sphere II
Hit Damage 821% x5
Hit Damage 903% x5
Water Sphere III
Hit Damage 878% x5
Hit Damage 965% x5
● Hellfire: PvE Damage has changed as follows
Skill Name
Before
After
Hellfire I
Hit Damage 634% x11
Hit Damage 697% x11
Hellfire II
Hit Damage 697% x11
Hit Damage 766% x11
Hellfire III
Hit Damage 760% x11
Hit Damage 836% x11
Hellfire IV
Hit Damage 823% x11
Hit Damage 905% x11
● Bolide of Destruction: PvE Damage has changed as follows
Skill Name
Before
After
Bolide of Destruction I
Hit Damage 681% x6
Hit Damage 749% x6
Bolide of Destruction II
Hit Damage 894% x6
Hit Damage 983% x6
Bolide of Destruction III
Hit Damage 1107% x6
Hit Damage 1217% x6
● Fixed the issue where using Awakening skills after Hellfire occasionally displayed an abnormal message.
● Added Critical Hit Rate +100% to Flow: Backflow in PvE.
● Sticky Snowflake: PvE Damage has changed as follows
Skill Name
Before
After
Sticky Snowflake I
Hit Damage 791% x4
Hit Damage 870% x4
Sticky Snowflake II
Hit Damage 848% x4
Hit Damage 932% x4
Sticky Snowflake III
Hit Damage 862% x5
Hit Damage 948% x5
Sticky Snowflake IV
Hit Damage 1010% x5
Hit Damage 1111% x5
● Moonrise: PvE Damage has changed as follows
Skill Name
Before
After
Moonrise I
1st Hit Damage 606% x3
2nd Hit Damage 528% x4
3rd Hit Damage 528% x3
1st Hit Damage 696% x3
2nd Hit Damage 607% x4
3rd Hit Damage 607% x3
Moonrise II
1st Hit Damage 719% x3
2nd Hit Damage 634% x4
3rd Hit Damage 634% x3
1st Hit Damage 826% x3
2nd Hit Damage 729% x4
3rd Hit Damage 729% x3
Moonrise III
1st Hit Damage 832% x3
2nd Hit Damage 770% x4
3rd Hit Damage 770% x3
1st Hit Damage 956% x3
2nd Hit Damage 885% x4
3rd Hit Damage 885% x3
Moonrise IV
1st Hit Damage 945% x3
2nd Hit Damage 906% x4
3rd Hit Damage 906% x3
1st Hit Damage 1086% x3
2nd Hit Damage 1041% x4
3rd Hit Damage 1041% x3
● Moonrise: Added a Critical Hit Rate Modifier to Moonrise
Skill Name
Critical Hit Rate (PvE Only)
Moonrise II
10%
Moonrise III
20%
Moonrise IV
30%
● New Year’s Eve: The number of hits in PvE has been changed as follows
Skill Name
Before
After
New Year’s Eve
Hit Damage 1074% x2
Hit Damage 1074 x4
– Modified the skill description to include the ‘less hits in PvP’ modifier.
● Petal Drill: Modified the skill to describe how Super Armor is applied during the skill.
– Before: Super Armor
– After: Super Armor while using skill
● Sticky Snowflake: Modified the skill to describe how Super Armor is applied during the skill.
– Before: Super Armor while using skill
– After: Super Armor on attack
● Seamless: Text description was modified to reflect its actual hit actions, PvE damage has changed as follows
Skill Name
Before
After
Seamless
Hit Damage 575% x9, Critical Hit Rate +35%
Hit Damage 835%, Max 3 Hits
Critical Hit Rate +35% (PvP Only)
Critical Hit Rate +100% (PvE Only)
● Seamless: Cooldown reduced from 6 seconds to 4 seconds.
● Mach Explosion: Added Critical Hit Rate +100% to the skill (PvE Only)
● Sura ChaoSpree: PvE Damage of the last hit has changed as follows
Skill Name
Before
After
Sura ChaoSpree (Last Hit)
Hit Damage 879% x3
Hit Damage 1318% x3
Last Hit Critical Hit Rate +100% (PvE only)
● Sura ChaoSpree: Fixed an issue where the last hit applied damage abnormally low.
● Flow: Execution: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Execution
Hit Damage 892% x4
Hit Damage 1115% x4
● Corrupt Sword Dance: PvE Damage has changed as follows
Skill Name
Before
After
Corrupt Sword Dance I
Hit Damage 532% x3, Max 3 Hits
Transition Stance Damage 532%x5
Hit Damage 585% x3, Max 3 Hits
Transition Stance Damage 585%x5
Corrupt Sword Dance II
Hit Damage 631% x3, Max 3 Hits
Transition Stance Damage 631%x5
Hit Damage 694% x3, Max 3 Hits
Transition Stance Damage 694%x5
Corrupt Sword Dance III
Hit Damage 731% x3, Max 3 Hits
Transition Stance Damage 731%x5
Hit Damage 804% x3, Max 3 Hits
Transition Stance Damage 804%x5
Corrupt Sword Dance IV
Hit Damage 830% x3, Max 3 Hits
Transition Stance Damage 830%x5
Hit Damage 913% x3, Max 3 Hits
Transition Stance Damage 913%x5
● Sudden Decapitation: PvE Damage has changed as follows
Skill Name
Before
After
Sudden Decapitation I
1st, 2nd Hit Damage 384% x3
3rd Hit Damage 384% x6
Transition Stance Upward Strike Damage 384% x3
Transition Stance Downward Strike Damage 384%x4
1st, 2nd Hit Damage 422% x3
3rd Hit Damage 422% x6
Transition Stance Upward Strike Damage 422% x3
Transition Stance Downward Strike Damage 422%x4
Sudden Decapitation II
1st, 2nd Hit Damage 465% x3
3rd Hit Damage 465% x6
Transition Stance Upward Strike Damage 465% x3
Transition Stance Downward Strike Damage 465%x4
1st, 2nd Hit Damage 511% x3
3rd Hit Damage 511% x6
Transition Stance Upward Strike Damage 511% x3
Transition Stance Downward Strike Damage 511%x4
Sudden Decapitation III
1st, 2nd Hit Damage 546% x3
3rd Hit Damage 546% x6
Transition Stance Upward Strike Damage 546% x3
Transition Stance Downward Strike Damage 546%x4
1st, 2nd Hit Damage 601% x3
3rd Hit Damage 601% x6
Transition Stance Upward Strike Damage 601% x3
Transition Stance Downward Strike Damage 601%x4
Sudden Decapitation IV
1st, 2nd Hit Damage 627% x3
3rd Hit Damage 627% x6
Transition Stance Upward Strike Damage 627% x3
Transition Stance Downward Strike Damage 627%x4
1st, 2nd Hit Damage 690% x3
3rd Hit Damage 690% x6
Transition Stance Upward Strike Damage 690% x3
Transition Stance Downward Strike Damage 690%x4
● Bloodthirst: Katana Shower: PvE Damage has changed as follows
Skill Name
Before
After
Bloodthirst: Katana Shower I
Slash Damage 863% x1
Blade Hit Damage 863% x5
Last Hit Damage 1088% x1
Slash Damage 949% x1
Blade Hit Damage 949% x5
Last Hit Damage 1197% x1
Bloodthirst: Katana Shower II
Slash Damage 908% x1
Blade Hit Damage 908% x6
Last Hit Damage 1324% x1
Slash Damage 998% x1
Blade Hit Damage 998% x6
Last Hit Damage 1456% x1
Bloodthirst: Katana Shower III
Slash Damage 954% x1
Blade Hit Damage 954% x6
Last Hit Damage 1560% x2
Slash Damage 1049% x1
Blade Hit Damage 1049% x6
Last Hit Damage 1716% x2
Bloodthirst: Katana Shower IV
Slash Damage 1000% x1
Blade Hit Damage 1000% x7
Last Hit Damage 1693% x2
Slash Damage 1100% x1
Blade Hit Damage 1100% x7
Last Hit Damage 1862% x2
● Bloodthirst: Katana Shower: All DP decrease effect changed to 12,14,16, and 20 depending on skill level
● Murderous Intent: PvE Damage has changed as follows
Skill Name
Before
After
Murderous Intent I
Hit Damage 813% x3
Hit Damage 894% x3
Murderous Intent II
Hit Damage 965% x3
Hit Damage 1061% x3
Murderous Intent III
Hit Damage 1117% x3
Hit Damage 1229% x3
● Murderous Intent: All DP Decrease effect added to the skill.
● Serpent Ascension: PvE Damage has changed as follows
Skill Name
Before
After
Serpent Ascension I
Hit Damage 474% x3
Blade Hit Damage 799% x5
Transition Stance Hit Damage 474% x4
Transition Stance Blade Hit Damage 799% x6
Hit Damage 593% x3
Blade Hit Damage 959% x5
Transition Stance Hit Damage 593% x4
Transition Stance Blade Hit Damage 959% x6
Serpent Ascension II
Hit Damage 557% x3
Blade Hit Damage 865% x5
Transition Stance Hit Damage 557% x4
Transition Stance Blade Hit Damage 865% x6
Hit Damage 696% x3
Blade Hit Damage 1038% x5
Transition Stance Hit Damage 696% x4
Transition Stance Blade Hit Damage 1038% x6
Serpent Ascension III
Hit Damage 640% x3
Blade Hit Damage 933% x5
Transition Stance Hit Damage 640% x4
Transition Stance Blade Hit Damage 933% x6
Hit Damage 880% x3
Blade Hit Damage 1120% x5
Transition Stance Hit Damage 880% x4
Transition Stance Blade Hit Damage 1120% x6
● Drastic Measure: PvE Damage has changed as follows
Skill Name
Before
After
Drastic Measure I
Hit Damage 928% x3
Charge Hit Damage 928% x6
Hit Damage 1383% x3
Charge Hit Damage 1383% x6
Drastic Measure II
Hit Damage 1008% x3
Charge Hit Damage 1008% x6
Hit Damage 1502% x3
Charge Hit Damage 1502% x6
Drastic Measure III
Hit Damage 1090% x3
Charge Hit Damage 1090% x6
Hit Damage 1624% x3
Charge Hit Damage 1624% x6
● Vacuum Slash: PvE Damage has changed as follows
Skill Name
Before
After
Vacuum Slash
Hit Damage 685% x6
Slash Damage 889% x4
Hit Damage 753% x6
Slash Damage 978% x4
● Halo: Increased skill’s attack range.
● Halo: Changed the skill’s DP reduction as follows
Skill Name
Before
After
Halo
All DP -10 for 10 secs. on hit
All DP -15 for 10 secs. on hit
● Wheel of Wrath: PvE Damage has changed as follows
Skill Name
Before
After
Wheel of Wrath III
Hit Damage 636% x5
Max 2 Hits
Hit Damage 782% x5
Max 2 Hits
● Chain Crash: Sah Chakram: PvE Damage has changed as follows
Skill Name
Before
After
Chain Crash: Sah Chakram
Hit Damage 765% x9
Hit Damage 965% x9
● Half Moon Slash: PvE Damage has changed as follows
Skill Name
Before
After
Half Moon Slash IV
Hit Damage 749% x4
Hit Damage 849% x4
● Flow: Wrath: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Wrath
Hit Damage 858% x6
Hit Damage 1038% x6
Critical Hit Rate +50% (PvE Only)
● Lethal Spin Spree: PvE Damage has changed as follows
Skill Name
Before
After
Lethal Spin Spree IV
Hit Damage 642% x12
Extra Hit Damage 642% x8
Hit Damage 751% x12
Extra Hit Damage 751% x8
● Gardbrace Training: Increase Attack Speed for 10 sec. has been changed to All AP +2/+4/+6/+8/+10 per skill level for 10 secs. when using the skill.
● Gardbrace Training: Improved the skills Left and Right attacks so that they combo with Ultimate Crush better.
● Endless Explosion: PvE Damage has changed as follows
Skill Name
Before
After
Endless Explosion I
1st,2nd, 3rd Hit Damage 682% x3
4th Hit Damage 682% x4
1st,2nd, 3rd Hit Damage 886% x3
4th Hit Damage 886% x4
Endless Explosion II
1st,2nd, 3rd Hit Damage 744% x3
4th Hit Damage 744% x4
1st,2nd, 3rd Hit Damage 967% x3
4th Hit Damage 967% x4
Endless Explosion III
1st,2nd, 3rd Hit Damage 801% x3
4th Hit Damage 801% x4
1st,2nd, 3rd Hit Damage 1041% x3
4th Hit Damage 1041% x4
● Skull Crusher: PvE Damage has changed as follows
Skill Name
Before
After
Skull Crusher I
Hit Damage 464% x5
Hit Damage 580% x5
Skull Crusher II
Hit Damage 583% x6
Hit Damage 728% x6
Skull Crusher III
Hit Damage 702% x7
Hit Damage 877% x7
Skull Crusher IV
Hit Damage 821% x7
Hit Damage 1026% x7
● Echo Spirit: PvE Damage has changed as follows
Skill Name
Before
After
Echo Spirit
Hit Damage 454% x16
Hit Damage 590% x16
● Spiral Cannon: Added the All AP-15 for 10 secs. effect to the skill.
● Spiral Cannon: PvE Damage has changed as follows
Skill Name
Before
After
Spiral Cannon I
Hit Damage 556% x7
Hit Damage 731% x7
Spiral Cannon II
Hit Damage 756% x7
Hit Damage 831% x7
Spiral Cannon III
Hit Damage 847% x7
Hit Damage 931% x7
● Rampaging Predator: PvE Damage has changed as follows
Skill Name
Before
After
Rampaging Predator I
Hit Damage 1038% x5
Hit Damage 1245% x5
Rampaging Predator II
Hit Damage 1139% x5
Hit Damage 1366% x5
Rampaging Predator III
Hit Damage 1239% x5
Hit Damage 1486% x5
● Infernal Destruction: Added a Critical Hit Rate +50% on hit to the skill in PvE only.
-There is no change in the damage dealt when the skill is on cooldown.
● Infernal Destruction: PvE Damage has changed as follows
Skill Name
Before
After
Infernal Destruction I
Hit Damage 731% x4
Last Hit Damage 731% x2
Hit Damage 838% x4
Last Hit Damage 838% x2
Infernal Destruction II
Hit Damage 803% x4
Last Hit Damage 803% x2
Hit Damage 963% x4
Last Hit Damage 963% x2
Infernal Destruction III
Hit Damage 921% x4
Last Hit Damage 921% x2
Hit Damage 1105% x4
Last Hit Damage 1105% x2
Infernal Destruction IV
Hit Damage 1040% x4
Last Hit Damage 1040% x2
Hit Damage 1248% x4
Last Hit Damage 1248% x2
● Fallout: Increased the number of hits for the skill in PvE only
Skill Name
Before
After
Fallout
Hit Damage 1183% x3
Hit Damage 1183% x6
● Ankle Hook: The combo description for the skill when used after Adamantine has changed
Before
After
B/○ after Adamantine
B/○ after Frontal Attack with Adamantine
● Knee Hammer: Fixed the issue of the skill not activated when used during Sprint.
● Tidal Burst: PvE Damage has changed as follows
Skill Name
Before
After
Tidal Burst I
Hit Damage 408% x3
Max 3 Hits
Last Hit Damage 408% x4
Hit Damage 469% x3
Max 3 Hits
Last Hit Damage 469% x4
Tidal Burst II
Hit Damage 508% x3
Max 3 Hits
Last Hit Damage 508% x4
Hit Damage 584% x3
Max 3 Hits
Last Hit Damage 584% x4
Tidal Burst III
Hit Damage 606% x3
Max 3 Hits
Last Hit Damage 606% x4
Hit Damage 696% x3
Max 3 Hits
Last Hit Damage 696% x4
Tidal Burst IV
Hit Damage 701% x3
Max 3 Hits
Last Hit Damage 701% x4
Hit Damage 806% x3
Max 3 Hits
Last Hit Damage 806% x4
● Rapid Stream: PvE Damage has changed as follows
Skill Name
Before
After
Rapid Stream I
Hit Damage 354% x3
Max 3 Hits
Flurry of Kicks Damage 354% x8
Hit Damage 372% x3
Max 3 Hits
Flurry of Kicks Damage 372% x8
Rapid Stream II
Hit Damage 425% x3
Max 3 Hits
Flurry of Kicks Damage 425% x8
Hit Damage 467% x3
Max 3 Hits
Flurry of Kicks Damage 467% x8
Rapid Stream III
Hit Damage 495% x3
Max 3 Hits
Flurry of Kicks Damage 495% x8
Hit Damage 544% x3
Max 3 Hits
Flurry of Kicks Damage 544% x8
Rapid Stream IV
Hit Damage 563% x3
Max 3 Hits
Flurry of Kicks Damage 563% x8
Hit Damage 619% x3
Max 3 Hits
Flurry of Kicks Damage 619% x8
● Rapid Stream: PvE Damage has changed as follows
Skill Name
Before
After
Sea Burial I
Hit Damage 462% x6
Hit Damage 494% x6
Sea Burial II
Hit Damage 613% x6
Hit Damage 655% x6
Sea Burial III
Hit Damage 770% x6
Hit Damage 823% x6
● Wave Orb: PvE Damage has changed as follows
Skill Name
Before
After
Wave Orb I
Hit Damage 806% x7
Hit Damage 886% x7
Wave Orb II
Hit Damage 888% x7
Hit Damage 976% x7
Wave Orb III
Hit Damage 968% x7
Hit Damage 1064% x7
● Flow: Wave Orb: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Wave Orb’s Sea Dragon Damage
Sea Dragon Damage 360% x5
Sea Dragon Damage 576% x5
● Dragon Shatter: PvE Damage has changed as follows
Skill Name
Before
After
Dragon Shatter
Hit Damage 536% x8
Last Hit Damage 945% x3
Hit Damage 589% x8
Last Hit Damage 1039% x3
Shattering Darkness and Flow:Bombardment are receiving text changes to their descriptions to better describe the way that magic damage works. These changes will be included with their damage modifications.
● Shattering Darkness: PvE Damage has changed as follows
Skill Name
Before
After
Shattering Darkness II
Phantom Blade Damage 992% x3
Magic Damage 350% x11
Phantom Blade Damage 992% x3
Magic Hit Damage 480% x1, Max 11 Hits
Shattering Darkness III
Phantom Blade Damage 1070% x3
Magic Damage 392% x11
Phantom Blade Damage 1070% x3
Magic Hit Damage 616% x1, Max 11 Hits
● Flow: Bombardment: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Bombardment
Phantom Blade Damage 1032% x3
Magic Damage 377% x11
Phantom Blade Damage 1032% x3
Magic Hit Damage 593% x1, Max 11 Hits
● Flow: Root of Catastrophe: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Root of Catastrophe
Hit Damage 932% x5
Hit Damage 1081 x5
● Twilight Dash: PvE Damage has changed as follows
Skill Name
Before
After
Twilight Dash
Hit Damage 880% x6
Extra Hit Damage 616% x6
Hit Damage 880 x6
Extra Hit Damage 792% x6
● Spirit Legacy: PvE Damage has changed as follows
Skill Name
Before
After
Spirit Legacy I
Hit Damage 706% x8
Hit Damage 812% x8
Spirit Legacy II
Hit Damage 843% x8
Hit Damage 970% x8
Spirit Legacy III
Hit Damage 981% x8
Hit Damage 1128% x8
● Spirit Hunt: Description has changed to reflect the actual trigger of the Super Armor.
Super Armor → Super Armor during Attack
● Full Bloom: Fixed an issue where the skill’s Knockdown effect while mounted was applied during PvP.
● Flow: Mangler: Attack range has increased
● Flow: Mangler: PvE Damage has changed as follows
Skill Name
Before
After
Flow: Mangler
Hit Damage 927% x10
Hit Damage 1066% x10
● Earthly Pain: An ‘All DP-15 for 10 sec. on hit’ has been added to the skill. This does not apply during cooldown.
● Earthly Pain: PvE damage has changed as follows
Skill Name
Before
After
Earthly Pain I
1st Hit Damage 541% x3
2nd, 3rd Hit Damage 541% x4
1st Hit Damage 595% x3
2nd, 3rd Hit Damage 595% x4
Earthly Pain II
1st Hit Damage 606% x3
2nd, 3rd Hit Damage 606% x4
1st Hit Damage 666% x3
2nd, 3rd Hit Damage 666% x4
Earthly Pain III
1st Hit Damage 671% x3
2nd, 3rd Hit Damage 671% x4
1st Hit Damage 738% x3
2nd, 3rd Hit Damage 738% x4
Earthly Pain IV
1st Hit Damage 736% x3
2nd, 3rd Hit Damage 736% x4
1st Hit Damage 810% x3
2nd, 3rd Hit Damage 810% x4
● Bleeding Hearts: An ‘All DP -20 for 10 secs. on hit’ has been applied to the skill.
● Bleeding Hearts: PvE damage has changed as follows
Skill Name
Before
After
Bleeding Hearts
Throw Damage 848% x1, Max 8 Hits
Pull Damage 848 x1, Max 5 Hits.
Throw Damage 933% x1, Max 8 Hits
Pull Damage 933% x1 Max 5 Hits.
● Furor: PvE Damage has changed as follows
Skill Name
Before
After
Furor I
Hit Damage 703% x4, for 3 Times Total
Hit Damage 773% x4, for 3 Times Total.
Furor II
Hit Damage 753% x4, for 3 Times Total
Hit Damage 828% x4, for 3 Times Total.
Furor III
Hit Damage 804% x4, for 3 Times Total
Hit Damage 885% x4, for 3 Times Total.
Furor IV
Hit Damage 855% x4, for 3 Times Total
Hit Damage 941% x4, for 3 Times Total.
● Bridled Despair: PvE damage has changed as follows
Skill Name
Before
After
Bridled Despair
Hit Damage 973% x7
While Channeling, Extra Hit Damage 973% x1, Max 10 Hits
Hit Damage 1070% x7
While Channeling, Extra Hit Damage 1070% x1 Max 10 Hits
● Tailspin: PvE Damage has changed as follows
Skill Name
Before
After
Tailspin I
1st Hit Damage 708% x4
2nd Hit Damage 885% x4
1st Hit Damage 885% x4
2nd Hit Damage 885% x4
Tailspin II
1st Hit Damage 879% x4
2nd Hit Damage 1187% x4
1st Hit Damage 1187% x4
2nd Hit Damage 1187% x4
Tailspin III
1st Hit Damage 1050% x4
2nd Hit Damage 1418% x4
1st Hit Damage 1418% x4
2nd Hit Damage 1418% x4
● Due to the recent Black Spirit Rage changes, the description of ‘Time to Shine!’ has changed.
● Guild bosses have been improved so that they are now more aware of player characters in their vicinity.
● Improvements were made so that interacting with the NPC ‘Cook Weikid Taha’ in Kusha would not be impeded by the objects around him.
● Fixed the issue where the Enhanced Manshaum Totem at the cave in Manshaum Forest would remain as a question mark on the minimap even when the knowledge was obtained.
-The question mark for the NPC above the cave can be earned by obtaining the knowledge, ‘Brand of Ahib’.
● Fixed an issue where Maehwa would occasionally enter an abnormal position when switching to combat while crouching.
● Fixed an issue where the off-hand weapon of the [Shai] Kibelius Divinus Armor would display strangely.
● The issue where you could not repair items with certain modifications has been fixed.
● Characters will no longer be pushed back when using skills that pull monsters together.
● Fixed issues where certain Maehwa skills inputs and descriptions were displayed incorrectly.
● The Adventure Log progress UI not showing up occasionally has been fixed.
● Fixed an issue where certain Guild House descriptions were not visible clearly.
● Fixed an issue where elephants that were unsuccessfully tamed were not resetting.