Nicolas Lopez, Technical Architect on Assassin’s Creed and the Anvil Engine, has responded to a recent video posted by Digital Foundry regarding the improvements made to Assassin’s Creed Shadows for the PS5 Pro, stating Ubisoft “went the extra mile” for Sony’s high-end console.
“We went the extra mile for the PS5 Pro and wanted to deliver a meaningful improvement with the extra power,” says Lopez When asked by another X user regarding the reason they didn’t implement PSSR for the game, he simply added, “stay tuned.”
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Assassin’s Creed Shadows is out today for PS5, PC, and Xbox Series X/S. PS5 Pro owners are able to choose between three different modes for Assassin’s Creed Shadows — Balanced Fidelity and Performance. You can read our full verdict on the game here.
[Source – Nicolas Lopez on X]